Nov 30, 2009

Understanding scam victims: seven principles for systems security

Interesting University of Cambridge paper on how scams work and the psychological factors behind them. The authors essentially cover common scams and the reasons why they work but also take some time to explain how administrators need to consider these factors when designing system security.

For example, one of the seven principles of a successful scam is called the Dishonesty principle, whereby a scam goes unreported because the mark would have to admit some dishonest act in order to expose the fraud. The paper's authors offer some wise advice on creating corporate policy that will encourage reporting of fraud without fear of retribution.

The security engineer needs to be aware of the Dishonesty principle. A number of attacks on the system will go unreported because the victims don’t want to confess to their “evil” part in the process. When a corporate user falls prey to a Trojan horse program that purported to offer, say, free access to porn, he will have strong incentives not to cooperate with the forensic investigations of his system administrators to avoid the associated stigma, even if the incident affected the security of the whole corporate network. Executives for whom righteousness is not as important as the security of their enterprise might consider reflecting such priorities in the corporate security policy—e.g. guaranteeing discretion and immunity from “internal prosecution” for victims who cooperate with the forensic investigation.

The authors note that well designed security should make it easy for users to "authenticate" the validity of the system they are entering sensitive information into.

Much of systems security boils down to “allowing certain principals to perform certain actions on the system while disallowing anyone else from doing them”; as such, it relies implicitly on some form of authentication—recognizing which principals should be authorized and which ones shouldn’t. The lesson for the security engineer is that the security of the whole system often relies on the users also performing some authentication, and that they may be deceived too, in ways that are qualitatively different from those in which computer systems can be deceived. In online banking, for example, the role of verifier is not just for the web site (which clearly must authenticate its customers): to some extent, the customers themselves should also authenticate the web site before entering their credentials, otherwise they might be phished. However it is not enough just to make it “technically possible”: it must also be humanly doable by non-techies. How many banking customers check (or even understand the meaning of) the https padlock?


The verification must be easy enough for mortals. Likewise, any mechanism used to authenticate users should not be overly draconian since users will circumvent the system. An interesting example of this effect concerns e-mailbox quotas. When administrators limit attachment sizes to accommodate small mailbox quotas they run the risk of data leakage because users turn to consumer messaging systems, systems administrators have no control over such as Gmail, to send large file attachments to co-workers and customers.

Understanding scam victims: seven principles for systems security

Nov 27, 2009

Search engines are source of learning

Search can make you smarter...

The researchers sought to discover the cognitive processes underlying searching. They examined the search habits of 72 participants while conducting a total of 426 searching tasks. They found that search engines are primarily used for fact checking users' own internal knowledge, meaning that they are part of the learning process rather than simply a source for information. They also found that people's learning styles can affect how they use search engines.

Search engines are source of learning

Nov 16, 2009

Cisco Raises Its Bid for Tandberg of Norway - NYTimes.com

Cisco going big on video for the UC as collaboration market. That was evident from John Chambers keynote last week (see my post).

The network equipment maker Cisco on Monday raised its bid for Norwegian videoconferencing equipment maker Tandberg. The increase was backed by holders of more than 40 percent of Tandberg’s shares, few of whom had warmed to Cisco’s previous bid.
I am reminded of Mike Gotta's work a couple years ago on different approaches IBM and Microsoft are taking to the UC market*; IBM being more partner-friendly, focusing on the software side of UC and working well on other's equipment, versus Microsoft's more all-or-nothing approach to building UC solutions including soft-PBXs and equipment (e.g., Roundtable). Cisco's approach takes a network- and video-centric approach to UC, preferring to rely on its strong network roots as the the backbone to delivering high quality communications and collaboration. It's all a matter of perspective.


Cisco Raises Its Bid for Tandberg of Norway - NYTimes.com

*Logically each vendor's approach has evolved over the last couple years, with Microsoft taking on partnerships of convenience and IBM's subtle movements toward its own PBX server (Sametime Unified Telephony) as a less aggressive market play (or market safety net) while telephony vendors begin to struggle to stay alive.

Nov 13, 2009

Windows Mobe Marketplace sets its stall out • The Register

More on the Mobile apps store front....

And Windows Phone applications are worth a little more: Handango noted in its last YardStick that while it was now selling more Blackberry applications by volume, Windows Mobile is where the profit comes in. The average price of a Windows Mobile Phone application is more than $20, making development worthwhile and profits possible. Just not for Microsoft. At least, not yet.

So as a mobile phone app vendor do you go for volume or hope that users really want to buy the app? I know I'd rather go for volume. iPhone apps average $.99 price, something I as a consumer find easy to spend on an app even if I stop using it after a month. If an app cost $20 I'd think really hard about if I wanted it, even if I could write it off.

Windows Mobe Marketplace sets its stall out • The Register

Nov 10, 2009

When It Comes To In-App Purchases On The iPhone, Games, Social Networking, And Books Rule

An interesting view of the mobile apps market. The upsell market looks like entertainment and socializing are the big winners...

Games, social networking, and book apps are doing the best job upselling consumers from free apps to paid enhancements. Music, news, and finance apps, not so much.

Makes some sense, we want to keep renewing that type of content. Except the punchline....

People just don’t want to pay for songs, news, or stock quotes.

Songs? We want our songs for free or do we consider that we've already bought the songs before and are not willing to pay again.

This is an interesting snapshot of the times, especially when vendors like IBM, Microsoft and others are considering the dowloaded apps model as a new venture for selling/distributing mobile as well as web-based applications that support their business collaboration and social software platforms.

When It Comes To In-App Purchases On The iPhone, Games, Social Networking, And Books Rule: